Gaming for Men

Contains about gaming information

Classic Gaming

PC gaming is doomed. No, really, it’s going to I cop it any day now. In fact, it may even have expired by the time you read this introduction. After all, people have been predicting its demise for 20 years now – it’s all piracy this, expensive hardware that, niche appeal this, compatibility problems that… Oh, shuddup. PC gaming isn’t going anywhere.

The platform’s infinitely adaptable, it’s hand-in-hand with the rise of casual, ad-supported and subscription-based games, and it’s got a back catalogue several hundred orders of magnitude huger than any other gaming system. In terms of that incredible back catalogue, the PC’s currently undergoing two very important changes that may rescue it from the impotence of dusty floppy disks and pop-up-infected abandonware sites.

First, PC gamers’ values are changing – the audience is moving away from graphics-hungry teenagers and into a breed that’s more prepared to judge a game on its less superficial merits. In short, a game consisting of 320×240 pixels, each the size of a baby’s fist, no longer causes quite so many people to scoff dismissively at it. Secondly, digital distribution services – notably Valve’s Steam and the great-in-the-States-but-crap-over-here Gametap – are gradually adding classic games to their online stores – legal, free from floppy disks, and dirt-cheap. A slight spot of whimsy and a few dollars is all it takes to enjoy yesterday’s finest.

While it’s early days for this, things can only get better. On Steam alone, the last few months have seen the rediscovery of ancient treasures such as the earliest Wolfenstein, Unreal, Doom and GTA games. The past is indeed another country – but, when it comes to old PC games, lately we’re talking more Isle of Man than North Korea.

Until these electro-stores are fully stocked, plenty of options remain to locate your desired fragment of yesterday – eBay, second-hand stores, free fan remakes and (mumble) bittorrent (mumble) abandonware (mumble), for instance. Somewhat sadly, old PC games don’t seem to retain much value, even for mint-condition boxes. I’d be lucky to get a hundred bucks for one of my proudest possessions, my still-sealed copy of Dungeon Keeper.

Still, that’s great news for buyers. But where to start? Over 20 years of PC gaming is an impossibly large subject, so how we’re going to approach it is by breaking it into key genres (albeit composited ones) and looking at the games which defined them, or alternatively took it to interesting places that have been sadly left unexplored since. The obvious names – yer Dooms and C&Cs – will go unspoken in favor of games you’re less likely to have played. For the sake of argument, history began in 1987 – a year that saw, among other epochal events, the dawn of VGA and its wondrous 640×480, 256-color pixels, LucasArts defined point’n’click adventure games with Manioc Mansion and the first real-time 3D RPG, Dungeon Master.

To start at the most obvious – but, in some ways, least interesting – point, let’s talk action games. The earliest first-person-shooter was 1973’s Maze War, but it was id software’s 1991 fantasy shooter Catacomb 3D that really birthed the form as we know it. Until then, we didn’t even get an onscreen hand reinforcing the sense that the player was the game’s character. From that came Wolfenstein 3D and Doom and – well, you know the rest. Its the point between then and now that contains lost wonders.

Hidden Treasure

1994’s Marathon is a fine example. One of the earliest games by future Halo creator Bungle, though this didn’t prove a runaway success on PC, it was one of the first post-Doom FPS games to introduce elements beyond repeatedly shooting monsters in the face. Friendly Al characters, alternate fire modes, co-op play, swimming and, particularly, a strong layered plot (which was a major inspiration for System Shock and Halo, among others) made it an altogether more grown-up affair than other Doom-a-likes. Though its superior sequel Durandol was the only Marathon game to see an official Windows release, Bungee now offers free versions of all three instalments’ Mac versions, which fans duly ported to PC. Download links and a setup guide lurk at www.calormen.com/mwd.htm.

Skip ahead to the second half of the 1990s and 3D-accelerated gaming is in full swing. There were a great many ways to kill pretend things – including expertly-adapted licensed fare such as 1999’s Aliens versus Predator and 1997’s Star Wars: Jedi Knight 1998’s Thief The Dark Project, from the dearly-missed Looking Glass Studios (the key members of which went on to form Ion Storm, the developer behind Deus Ex), was a revelation in such violent climes. Essentially, the design document for the subsequent decade of stealth games – count Splinter Cell, Hitman and Assassin’s Creed among its followers – murder took a distinct backseat to using the environment to create your own non-linear path through the game.

Playing a character poorly suited to direct combat, using shadow and sound to avoid beef cake enemies, and emphasizing the need for patience and attentiveness over reflex gives Thief a pounding tension few games have touched. On top of that, it’s about unified design and atmosphere to create a sense of place and menace, whereas so many of its peers contented themselves with a jumble-sale muddle of second-hand sci-fi ideas. If you’re spitting like a bucktoothed viper at the idea of 1998 polgyons, direct your ocular organs to modetwo.net/darkmod/, where there’s an ongoing project to remake Thief in the shadowtastic Doom 3 engine – they released a demo version not long ago. One of the most interesting areas of PC gaming is the crossover point from FPS into other genres. System Shock 2 and Deus Ex are the best-known examples of introducing roleplaying elements – tailoring the character to your own tastes, managing inventories, handing choice of action and path to the player – into a real-time action environment, but point your mind earlier than that. Another Looking Glass effort, the 1992’s Ultima Underworld, offered a genuine 3D world (an early build of which was id’s ‘inspiration’ for Wolfenstein 3D) and first-person-perspective monster-stabbing augmented by RPG trappings and non-linear exploration.

Most recently, the likes of Oblivion and S.T.A.L.K.E.R owe a great debt to UU and its sole sequel, but fans feel it’s never been done better. Make your own mind up with one of the various remakes at tinyurl.com/3yzvz8.

Genre Splicing

Two years later, the first System Shock was doing things with environmental interaction – stacking boxes to form a ladder to higher places, for instance – that most games don’t offer even now. While you’ll need to have your own moral dilemma about whether or not you should download the so-called ‘abandonware’ version of Shock, it is worth mentioning that there’s a near-complete fan project that makes it run happily under modern Windowses and with improved graphics at tinyurl.com/2sc5n9. Or, if you want an absurdly violent, foul-mouthed alternative to these more cerebral FPS+ wonders, 1999’s Quake 2-powered Kingpin: Life Of Crime sported branching dialogue, the buying and selling of weapons and recruitable NPC companions alongside its granny-baiting blood ‘n’ maiming.

For RPGs themselves, well, there’s a wealth. No platform has ever done roleplaying as well as the PC. With Fallout3 due later this year from the makers of Oblivion, now’s the time to play the first two post-apocalyptic open-worlders. They’re turn-based, which makes combat a tactical matter of how you’ve developed your character’s abilities and the best way to approach a situation, rather than how fast you can click fire. Most of all, it offers choice – how your character behaves, who his allies and enemies are, and the reputation he has with the game’s populace. It’s also vicious, funny and still the aesthetic benchmark for any game set on a scorched Earth.

More traditional fantasy roleplaying is best served by Ultima VII, the best of the long-running series that earned Richard Garriot his name, and one with which Looking Glass/Ion Storm big fish Warren Spector was heavily involved. As with the Fallout games, there’s little need to stick to the straight and narrow here – this is roleplaying that encompasses morality, not simply whether you fight with a sword or a bow. It’s also a world in which you can interact with almost anything in the game – whether it’s to craft your own food or weapons, or just strumming away on an unclaimed lute. The presentation may be crude, but modern RPGs generally lag far behind it in most other respects. It’s another game whose fans are battling to keep it alive – while you’ll need to track down the original game files yourself, the Exult engine (exult.sourceforge.net) will make ’em run tickety-boo on your new-fangled modern operating system.

Another semi-free-form RPG milestone is 1993’s Betrayal at Krone/or (whose creators later went on to create the Tribes series), which blends first-person exploration with third-person fighting – and handily it’s available for free from www.alt-tab.net . While it doesn’t offer the freedom of a Fallout or Ultimo VII, arguably the aged RPG to play if you haven’t is 1999’s Planescape: Torment. A beautifully-written tale of guilt, identity and atonement that’ll tear your heart out, stamp on it repeatedly then roughly shove it back inside your shattered ribcage, this is a game about words more than deeds. Around 800,000 of ’em. There’s nothing else quite like Planescape, and it’s the staple of any discussion about gaming narrative.

Stepping sideways into strategy, again you’ve got Battlezone combining FPS, RTS and military sim, or the absolutely, awe-inspiringly unique Sacrifice (example spell:’bovine intervention’) boldly mixing action, roleplaying, comedy and a thousand new ideas-a-minute in alongside more familiar real-time strategy tropes. Both threw down experimental gauntlets no-one else dared to pick up. On the more tactical side of the coin is Syndicate, from gone-but-not-forgotten British uber-developer Bullfrog – a still gloriously immoral real-time squad tactics game that makes GTA look like Theme Park.

Peter Molyneux’s been muttering about reviving Syndicate’s satirical dystopia of corporate oppression and violence, but until (if ever) that happens, there’s a fan remake in the works, which the first level now complete, at freesynd.sourceforge.net.

Strat Attack

More conventional RTS nostalgia is perhaps best served by Starcraft – still the template for ultra-balanced multiplayer strategizing with distinct playable races, not just differently-colored clones of each other – and Dune 2, the father of commanding and conquering, and even today surprisingly way ahead in terms of offering a convincing narrative explanation for resource-collection and perma-war. There’s an impressive free remake of the latter at d2tm.duneii.com. Another one to look up is 2000’s Ground Control, one of very few RTS games to ditch resource management in favor of using your cunning to blow up tanks with a fixed retinue. Its sequel was miserably generic, but did have one thing going for it – the original game was released for free to promote it. Grab it from tinyurl.com/38wt7.

It would be remiss of us to mention turn-based strategy without bringing up Sid Meier, but frankly the recent Civilization 4’s good enough, or you can dabble with FreeCiv (freeciv.wikia.com), for a less accessible but simpler game more in keeping with the original Civ. But what you should really do is play 1994’s Colonization, a Civ sequel that centers solely on conquest of the New World. While Civ tries to encompass everything, and logic is gradually eroded over time even as complexity snowballs, Colonization is utterly focused. You’ve a single goal – win independence from your mother nation, and the journey to that is a fascinating arc of scrabbling out a few pennies from trade or conquest, building up to self-sufficiency and finally to all-out war. Why Sid hasn’t revisited Colonization is a mystery.

The curious no-man’s land between strategy and management gaming is occupied by Dungeon Keeper, another Bullfrog game. The central gimmick-you play the bad guy, an unseen lord of the underworld raising a bestial army to fend off do-gooder heroes – is a little too panto to pay off, but what it’s really got going for it is that you’re trying to impose order onto chaos. Your monsters either don’t want or are too stupid to be managed, underground cave systems aren’t suited to logical architecture, and your most powerful unit, the Horned Reaper, will just as happily slay your own troops as he will the enemy’s. It’s a juggling act, only the balls are on fire, someone keeps throwing rocks at you and you’ve only got one hand.

A thousand dusty treats go unmentioned. For adventure gaming, eschew the more obvious Monkey Island/Sam 6- Max fare and nose at the branching options of Indiana Jones and the Fate of Atlantis, the heartstring-tugging of The Longest Journey, the fiendish puzzles and oh-so-French wit of Gobliins 2, or the artful grimness and wealth of choices of Blade Runner. Less earthly pursuits, meanwhile, are best exemplified by TIE Fighter’s coolly wicked space simming, Privateer’s open-universe exploring ‘n’ fighting VT trading or Stunt Island’s fusion of set piece dare devilling and proto-movie-editing.

If there’s one undisputed must-play from the annals of PC gaming though, X-COM is it. First game UFO: Enemy Unknown remains the best of the series, but sterling sequel Terror From The Deep can be had for a few dollars from Steam. Famed for its artful juggling of global strategizing (building and upgrading bases to track alien invasions, and research new weapons to defeat ’em), astoundingly tense turn-based squad combat and gentle roleplaying, nothing’s come close to X-COM, though many have tried.

It’s the nexus of all PC gaming, a super-smart meeting point of action, strategy, RPG, management that promised a future of constant creativity, but instead we saw one that splintered into feature-creep variations on each of those single themes. Only now, with the new surge of indie gaming exploring places big-budget studios fear to tread, are we seeing a return to the inventiveness of early 1990s PC gaming. Go remind yourself quite how incredible a time it was.

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Maplestory Lags – Why Is Maplestory Lagging, How Do I Fix It

You can find lots of consumers of this online game and sadly a lot of of them deal with some gaming complications much too. For example, Maplestory Lag is really a frequent dilemma and there would seem to generally be no apparent solution to this issue reported by a huge variety of gamers. There might be numerous good reasons why Maplestory lags when enjoying it on the web. On this guide techniques are offered that can help you resolve the problem at ‘your personal’.

You can resolve lagging troubles along with other frequent gaming errors really easily by working with the steps provided under:

1. Be certain that you may have sufficient RAM and free memory to engage in the game. To perform this, adhere to these actions:

a. Correct Simply click on Drive C.

b. Mouse click within the attributes.

c. See offered space on disk.

2. Maintain the icons small smaller sized around the desktop. In Windows 7, right click to the desktop display screen and click on view then decide on smaller.

3. In Windows XP, use attributes instead of view to re-size your icon dimension.

4. If Windows Vista is installed then comply with these steps.

a. Simply click to the begin button.

b. Visit Management panel and decide on Appearance and Personalization.

5. Decrease the slider-settings.

6. Thoroughly clean your browser junk that you might be by using to enjoy the sport on the web. Cleaning browsers junk with some very good system cleaner/LAPTOP Optimizer software package is surely an successful technique to minimize recreation lagging.

7. Replace your video clip card drivers.

8. Scan your Windows registry with trustworthy Registry Cleaner and PC Optimizer software program. The registry with your WIndows operating process is actually a component which stores information about the matches along with other systems likewise. This data is accessed every time this system arrives into action. The registry in the program shall be totally free from errors. Why does Maplestory lag even all of your application software programs are performing wonderful? The most probable purpose within this case will be the registry corruption. To repair Maplestory lags it’s sensible to fix and clean Windows registry.

How Can We Build A Gaming Computer

If you are a big fan of computer games and want to have a machine that allows you to play the games that you love to their fullest potential, then building your very own gaming computer is the route that you should be taking. By doing so, you can save thousands of dollars in buying an expensive machine which will be used for your home computer because getting a ready-made machine can be costly enough. If we do not have any idea, we can find some video game reviews on the Internet.

There are those who never try to build one for themselves because the mere thought of building your own computer can be a tough one. We should think of it as a simple step in purchasing computer parts and have it assembled by a skilled technician who can assemble them quickly for you. Although the entire process could be very simple, all we have to do is to think of how much we can afford to buy and then purchase the correct parts for our own machine.

Those computer units that were assembled locally is better than those that were ordered from other companies. If we build our own machine, we can make them on our own choice. Aside from that fact, the price is a lot cheaper as well. The reason for their cheaper price is because we can save from delivery cost, production cost, and more. Another reason why it can be beneficial to build our own computer is that it involves a lot of fun. We can also learn so much from building our own computer set.

If in case you haven’t tried building your very own computer set, we all suggest you try to build one for your own. The Internet can provide so much help if we would like to build a computer on our own. In fact, in most cases you can simply use the instructions that came with the component to work out how to install it. What components do you need? As we can notice, there are several things that we should purchase in order to complete all the computer parts. In general, the main components that youll need in order to build your own gaming computer are: Motherboard, Video Card, CPU, RAM, Hard Drive, Case and Power Supply. In reality, those are not just the things that we need in Building our own computer set, we also need a DVD drive, monitor, keyboard, and a mouse.

In reality computer parts are always upgraded from time to time that is why they are known to have a short life. If we are able to build our very own computer set, we can easily change something on the computer parts because we are now familiar on how to do it if the need to upgrade them arises. For you to save from all the hassles of upgrading your computer unit from time to time, we should be able to purchase a sturdy computer parts.

Pc Gaming Not Just For Couch Potatoes

PC gaming is not just for the couch potatoes. The great thrilling pc games are for everyone who wants to get a thrill moving the joystick and conquering the obstacles. Boys and young men who like to get some thrill and fun without getting their trousers dirty.

Well before there was pc gaming, young men used to go out into the fields playing football, climbing trees, jumping into rivers, rolling down slopes, climbing hills, heading brawls, and all the things that were normal fun for boys of a different generation.

Now the fights are usually conformed to pc gaming or gaming with game consoles for that matter. It seems girls are not as much interested in pc gaming as boys and men are. Or is it a discriminatory observation? Any way, most households can see boys spending time pc gaming, while girls spending their time in the kitchen, at the garden, before the TV, and filling their scrapbooks.

Video games, brick games, puzzle games, there isn’t a game category that is not available for PC gaming. The choices of PC gaming is endless and you can’t possibly try all the PC games available today. By the time you try a small percentage of games, the pc gaming industry would have expanded beyond your reach. Anyway, it is fun to spend hours and days before the pc, tying a new game and remaining unsuccessful cracking the final frontier after one month of toiling.

PC gaming is not always a one man affair. Sometimes it can be interactive too. With broadband internet becoming norm of the day, you can play high graphics games with your friend, who can be at Sydney or in Paris, just like would play face to face. You can get the thrills of challenging your friend, without having to feel embarrassed if defeated. Online interactive games go far beyond the online chess games available at hundreds of different websites.

You can find dozens (sometimes hundreds) of titles at your local mall, local computer centre and online. Free to download games, paid to download, and games available in DVDs and CDs, the world of pc gaming is quite fascinating one, you don’t ever have to play the same game more than you like to. If you are fed up with one game, just throw it away and there are dozens of others on the queue, vying for your attention.

Good graphics card, sound card, joy stick, etc are needed for pc gaming. The speed and memory of the computer also are important components of good gaming experience. Computers that support super speed games are in demand.

Reading this you might think pc gaming is a post 2000 phenomena. It is not. PC gaming has been around since 1960s. Spacewar! of 1961 is the first PC game. Several games have come and gone since then. The unfettered interest to pc gaming knows no bounds. It can’t be explained. Only people who spend time before their pc, gaming could understand what it means to be pc gaming.

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Finding A Reliable Gaming Laptop Comparison Shopping Site

Comparison shopping is the technique you should adopt while shopping for any electronic device. It is a technique that lets you compare and understand the pros and cons of any laptop. Since gaming laptop is in great demand these days, many people are trying to purchase a good laptop for gaming at an affordable price.

There are plenty of sites on the web that lets you compare laptops. Some of these sites even allow you to purchase laptops from their site. Are they reliable? You may not have a good answer to this question. Hence, you should find a reliable comparison shopping site for purchasing gaming notebooks.

Here are some qualities that will help you determine whether a comparison site is good or not:

Should not biased
They should not be biased to a particular brand and try to upsell it. A honest site will always provide you with genuine information according to your requirements.

Easy to understand
Many people cannot easily understand the jargons mentioned on such site. So, it should provide enough information on understanding basic things like what is a graphic card, what is a processor and so on. They should be able to answer all the sales related question. Technical support can be considered as an added benefit.

Should be in business since a long time
Many comparison shopping sites have started in the recent past. However, the ones that are in business since a long time understand the customers requirement and can be considered reliable. If you are able to trust that site, you wont be having any issues in purchasing a laptop from that site.

Testing
If the site sells laptops, it should also make sure that its customers receive the machine they have ordered in working condition. That is the reason why, they should do performance testing and various kinds of test to make sure the notebook is working properly.

Return policy
Other than providing comparison shopping on gaming laptop, if the site also sells the laptops, then it should also provide with a money return policy. If the site is authentic, it will never hesitate to mention its money return policy. So, if you are not satisfied with the laptop, you can return them back and get money back without answering any questions.